Questverse Game Studio designs and publishes casual games for mobile. We favour a small catalogue, a long support window and a finish that holds up on the hundredth session, not only the first.
A small, deliberately unhurried team. We would rather maintain a dozen games properly than release a hundred and abandon them, so our catalogue grows slowly and our update cycle never stops.
Every frame is drawn by hand and every sound is authored in-house. We do not ship placeholder art and intend to replace it later.
A small catalogue is a promise. Each title receives attention proportional to the trust our players place in it.
Games released in 2018 still receive updates. Device compatibility is maintained for as long as the platform allows.
Our flagship title is a measured logic puzzle in the classical tradition: a rule is introduced, understood, and then elaborated across hundreds of hand-built boards. Nothing is randomised and nothing is wasted.
Hints are generous but never forced. Progress is saved the instant it is made, and the entire game may be played without a connection or a single purchase.
We do not insert waiting, energy or timers into a game that did not need them. Difficulty comes from the puzzle, never from the shop.
Prices are shown before the button is pressed. Rewarded advertising is a choice offered plainly, never a toll gate.
We collect what is required to operate the game and no more. Our Privacy Policy states this in plain terms.
A known defect is repaired before new content is considered. A game that crashes is not finished, whatever the store page asserts.
Publishers, partners, licensors and players are all welcome to write. Enquiries are answered by the studio team directly.